Coverage Control Library
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generate_world_map.h File Reference

Contains structs and functions to interface with the CUDA code to generate the world map. More...

#include <iostream>
#include <limits>
#include <sstream>
#include <vector>
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Classes

struct  BND_Cuda
 Structure to store the parameters of the Bivariate Normal Distribution. More...
 
struct  Bounds
 Structure to store the rectangular bounds of the polygons. More...
 
struct  Polygons_Cuda_Host
 Structure to store the parameters of the polygons on the host. More...
 
struct  Polygons_Cuda
 Structure to store the parameters of the polygons on the device. More...
 

Namespaces

namespace  CoverageControl
 Namespace for the CoverageControl library.
 

Functions

void generate_world_map_cuda (BND_Cuda *, Polygons_Cuda_Host const &, int const, int const, float const, float const, float const, float *importance_vec, float &)
 Function to generate the world map on the device.
 

Variables

float const kFloatMax
 Maximum value of float.
 
float const kFloatMin
 Minimum value of float.
 

Detailed Description

Contains structs and functions to interface with the CUDA code to generate the world map.

Definition in file generate_world_map.h.