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MRSL JPS3D Library
1.1
An implementaion of Jump Point Search on 3D voxel map
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Node of the graph in graph search. More...
#include <graph_search.h>
Public Member Functions | |
| State (int id, int x, int y) | |
| 2D constructor | |
| State (int id, int x, int y, int z) | |
| 3D constructor | |
Public Attributes | |
| int | id |
| ID. | |
| int | x |
| Coord. | |
| int | y |
| int | z = 0 |
| int | parentId = -1 |
| id of predicessors | |
| priorityQueue::handle_type | heapkey |
| pointer to heap location | |
| double | g = std::numeric_limits<double>::infinity() |
| g cost | |
| double | h |
| heuristic cost | |
| bool | opened = false |
| if has been opened | |
| bool | closed = false |
| if has been closed | |
Node of the graph in graph search.
1.8.13